Tag - Mean-field game theory

Marco Cirant: On the long time behaviour of equilibria in a Kuramoto Mean Field Game

In a recent work, R. Carmona, Q. Cormier and M. Soner proposed a mean field game based on the classical Kuramoto model, originally motivated by systems of chemical and biological oscillators. Such MFG model exhibits several stationary equilibria, and the question of their ability to capture long time limits of dynamic equilibria is largely open. I will discuss in the talk how to show that, up to translations, there are two possible stationary equilibria only - the incoherent and the synchronised one - provided that the interaction parameter is large enough. Finally, I will present some local stability properties of the synchronised equilibrium.

Alpár Meszaros: Norm inflation for solutions of semi-linear 1-dimensional Klein-Gordon equations

In this talk I will describe how to construct global in time classical solutions to the master equation arising in mean field games. Our method works for a general class of non-separable Hamiltonians and final data that satisfy a suitable monotonicity condition. This stems from the so-called displacement convexity condition introduced and used successfully in the theory of optimal mass transportation. Our results hold true independently of the intensity of the idiosyncratic noise.

Sebastian Munoz: Free boundary regularity and support propagation in mean-field games and optimal transport

In this talk, we present new findings on the regularity of first-order mean field games systems with a local coupling. We focus on systems where the initial density is a compactly supported function on the real line. Our results show that the solution is smooth in regions where the density is strictly positive and that the density itself is globally continuous. Additionally, the speed of propagation is determined by the behavior of the cost function for small densities. When the coupling is entropic, we demonstrate that the support of the density propagates with infinite speed. On the other hand, when f(m) = mθ with θ > 0, we prove that the speed of propagation is finite. In this case, we establish that under a natural non-degeneracy assumption, the free boundary is strictly convex and enjoys C1,1 regularity. We also establish sharp estimates on the speed of support propagation and the rate of long time decay for the density. Our methods are based on the analysis of a new elliptic equation satisfied by the flow of optimal trajectories. The results also apply to mean field planning problems, characterizing the structure of minimizers of a class of optimal transport problems with congestion.

Michele Ricciardi: The master equation in mean field games with Neumann conditions

This talk is devoted to the convergence problem of the Nash Equilibria in an N-player differential game towards the optimal strategies in the Mean-Field Games framework. The novelty here is that the dynamic of the generic player includes a reflection process which guarantees the invariance of the state space Ω. This implies that the MFG system presents Neumann boundary conditions for the value function u and the density of the population m. The first part of the talk is devoted to the study of the well-posedness of the Master Equation, essential tool in order to study the convergence problem. The reflection process in the N-players game leads to two Neumann conditions in the Master Equation formulation. In the second part we analyse the convergence problem, borrowing and readapting the ideas from the periodic case, studied by Cardaliaguet, Delarue, Lasry, Lions. The results can also be generalized in the case of Dirichlet boundary conditions.

Chenchen Mou: Minimal solutions of master equations for extended mean field games

In an extended mean field game the vector field governing the flow of the population can be different from that of the individual player at some mean field equilibrium. This new class strictly includes the standard mean field games. It is well known that, without any monotonicity conditions, mean field games typically contain multiple mean field equilibria and the wellposedness of their corresponding master equations fails. In this paper, a partial order for the set of probability measure flows is proposed to compare different mean field equilibria. The minimal and maximal mean field equilibria under this partial order are constructed and satisfy the flow property. The corresponding value functions, however, are in general discontinuous. We thus introduce a notion of weak-viscosity solutions for the master equation and verify that the value functions are indeed weak-viscosity solutions. Moreover, a comparison principle for weak-viscosity semi-solutions is established and thus these two value functions serve as the minimal and maximal weak-viscosity solutions in appropriate sense. In particular, when these two value functions coincide, the value function becomes the unique weak-viscosity solution to the master equation. The novelties of the work persist even when restricted to the standard mean field games.

Alessio Porretta: Weak solutions in mean-field game systems with applications to optimal transport and congestion models

In mean-field game theory, Nash equilibria are described through solutions of PDE systems coupling Hamilton-Jacobi and Fokker-Planck equations. When the models involve local functions of the density in the cost functionals, this leads to study PDEs in non-regular setting. In this context a good notion of weak solutions to MFG systems is crucial to characterize singular limits, asymptotic regimes etc. A typical example occurs for vanishing viscosity limits as well as for optimal transport problems with congestion effects.

Idriss Mazari-Fouquer: Propagation fronts and Mean Field Games: an approach to the tragedy of the commons

In this talk, we will present a work in collaboration with Z. Kobeissi and D. Ruiz-Balet where we analyse an optimal harvesting problem from the point of view of Mean Field Games. Our goal is to show that, one the one hand, a purely selfish harvesting strategies, whereby each single fisherman acts in his best interest, can drive the population to extinction while a coordinated plan of action, where fishermen would coordinate, would actually lead to a survival of the fishes’ population, and to a higher harvested yield for every single fisherman. Mathematically, we will use a travelling wave approach, focusing on a bistable model for which, when no fisherman is present, travelling wave solutions are invading. We will model the behaviour of fisherman using the MFG formalism.

Marco Cirant: Mean Field Games with aggregation: existence and non-existence of equilibria

I will discuss the issue of existence of solutions to viscous Mean Field Games systems in the so-called anti-monotone regime, that describe Nash equilibria in differential games involving a large population of identical players aiming at aggregating. The problem can be recast into the optimal control of a system whose state is driven by a Fokker-Planck equation. I will show the role of the aggregation strength in the existence of equilibria, which may correspond to global or local minima of a suitable functional, or their nonexistence. The stationary and the evolutive case, which correspond to long-time and fixed time horizon optimization respectively, will be discussed and compared.

Alpár R. Mészáros: A variational approach to first-order kinetic mean-field games with local couplings

First-order kinetic mean-field games formally describe the Nash equilibria of deterministic differential games where agents control their acceleration, asymptotically in the limit as the number of agents tends to infinity. The known results for the well-posedness theory of mean field games with control on the acceleration assume either that the running and final costs are regularizing functionals of the density variable, or the presence of noise, i.e. a second-order system. In this talk we describe how to construct global in time weak solutions to a first order mean-field games system involving kinetic transport operators, where the costs are local (hence non-regularizing) functions of the density variable with polynomial growth. We show the uniqueness of these solutions on the support of the agent density. The heart of the analysis is to characterize solutions through two convex optimization problems in duality. We will introduce a notion of 'reachable set', built from the initial agent distribution, that allows us to work with initial measures with or without compact support. In this way we are able to obtain crucial estimates on minimizing sequences for merely bounded and continuous initial measures. These are then carefully combined with L1-type averaging lemmas from kinetic theory to obtain pre-compactness for the minimizing sequence. Finally, under stronger convexity and monotonicity assumptions on the data, we can prove higher-order Sobolev estimates of the solutions.

Alfio Borzi: Some existence results for mean-field games

This talk is devoted to the formulation of ensemble optimal control problems governed by kinetic models. The starting point for this presentation is the Liouville equation, which is the fundamental building block of models that govern the evolution of probability and material density functions like the Fokker-Planck equation and the Boltzmann equation. In this framework, optimal control problems arise in a multitude of application fields ranging from plasma physics to pedestrians' motion, where it is required to design control mechanisms that are able to drive the underlying stochastic process or microscopic system in order to perform given tasks. It is shown that many of these tasks can be formulated in terms of ensemble (expected value) cost functionals. It is also illustrated how ensemble cost functionals allow to draw a connection between open-loop Fokker-Planck control problems and Hamilton-Jacobi-Bellman problems arising in the computation of closed-loop controls. The talk is concluded with a brief discussion on Fokker-Planck Nash games for modelling the avoidance problem in, e.g., pedestrian motion.